Light games. Heavyweight results Hidden test.

/case-study-family-games

Family-weight and accessible games beat their records on Gamefound — and some become outright blockbusters, led by Here to Slay: Dungeons at $6.68M.

Hidden

Light games. Heavyweight results.

Family games that found their audience

Family-weight and accessible games can struggle to find audiences in crowdfunding. On Gamefound, they beat their prior records, find new audiences — and sometimes become outright blockbusters.


See the numbers for yourself

We’ve gathered a few examples that show how family-weight games perform on Gamefound. Click through the case studies to explore the results.


  • Same IP · Platform switch

    Same audience. Doubled results.

    Here to Slay · Kickstarter

    $3,077,536

    Here to Slay: Dungeons · Gamefound

    $6,684,949

    ▲ +117% vs Kickstarter

    Unstable ran eight Kickstarter campaigns (the largest raised $4.06M). After moving to Gamefound, Here to Slay: Dungeons became their largest campaign ever.

  • The track record

    $14.6M

    raised across campaigns

    USD equivalent

    18

    campaigns

    across nine publishers

    12,370

    backers, up 71%

    20 Strong's latest launch

    7.9×

    total vs. prior raise

    Earthborne Rangers

  • Case study · Heavy economic euro

    Brass: Pittsburgh

    $9,113,235

    $1.2M+ raised in the endgame phase alone. Gamefound's endgame mechanics keep momentum building after the final 48 hours — a stretch where most platforms flatline.

  • Franchise best

    Terraforming Mars: The Legacy of Mars

    $2.77M

    $2.22M

    $3.12M

    Big Box (KS)

    More TM! (KS)

    Legacy of Mars (GF)

    Third campaign, the franchise best — its Gamefound debut out-raised both Kickstarters at $3.1M.


The takeaway

Across debut studios, kids’ classics, accessible spin-offs and full franchises, the pattern holds: family-weight games raise serious money on Gamefound — often beating the very same titles on Kickstarter.


The takeaway

Your lighter game belongs here.

Let's talk about your campaign — projections, benchmarks, and a plan built for family-weight games.