Case Study
Light games. Heavyweight results.
Family-weight and accessible games beat their records on Gamefound — and some become outright blockbusters, led by Here to Slay: Dungeons at $6.68M.

Family-weight and accessible games can struggle to find audiences in crowdfunding. On Gamefound, they beat their prior records, find new audiences — and sometimes become outright blockbusters.
A lighter game means a lighter raise.
The assumption every publisher hears
The assumption, tested
$6.68M
Here to Slay: Dungeons
Unstable Games — biggest campaign ever
$4.48M
DC Super Heroes United
CMON — family weight
$1.45M
Mystic Moon
Unstable Games
€1.93M
Labyrinth Chronicles
Awaken Realms — a children's classic
Same audience. Doubled results.
Same IP · platform switch
Here to Slay → Here to Slay: Dungeons
Here to Slay · Kickstarter
$3,077,536
Here to Slay: Dungeons · Gamefound
$6,684,949
▲ +117% vs Kickstarter
Unstable ran eight Kickstarter campaigns (largest $4.06M). On Gamefound, Here to Slay: Dungeons became their largest campaign ever.
It isn’t a one-off
Head-to-head, again and again
+57%
Robot Quest → Bot Battle
Wise Wizard · $476K → $744K
+207%
Neon Reign → Jump Masters
Chip Theory · $33K → $100K
+75%
DCeased → DC Super Heroes United
CMON · $2.56M → $4.48M
+31%
Companion → Neopia Quest
Ghostfire Games
The campaign isn’t the finish line
After the bell
Avatar: Journey of Aang
Campaign close
$357,666
Pledge manager
$637,234
▲ +78% after the campaign ended
Bad Crow Games. Lighter games keep converting long after the campaign ends.
The takeaway
Across debut studios, kids’ classics, accessible spin-offs and full franchises, the pattern holds: family-weight games raise serious money on Gamefound — often beating the very same titles on Kickstarter.
The takeaway
Your lighter game belongs here.
Let's talk about your campaign — projections, benchmarks, and a plan built for family-weight games.